Alien Stealthbuster
LIGHT 4

Alien Stealthbuster

  • Archetype:
  • Alien

  • ATK:
  • 1700

  • DEF:
  • 1500

  • View:
  • 3835




If this card is sent to the GY: You can target 1 face-up monster on the field; place 2 A-Counters on it. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 card with an A-Counter; destroy it. You can only use each effect of "Alien Stealthbuster" once per turn.




 
 
AI Power Analysis
Removal / NegationConfidence: MediumEvaluated Oct 8, 2026
56± 8/ 100
Power Score
Intrinsic 55
Deck 57

Alien Stealthbuster — Power Evaluation

Final Score: 56 ± 8 · Confidence: Medium

  • Intrinsic: 55 · Deck: 57 · Meta: provisional
  • Primary role: Removal / Negation · Secondary: Combo enabler

Why it scores here

Alien Stealthbuster converts a GY send into a one-for-one destruction: it places 2 A-Counters on a face-up monster, then banishes itself from the GY during the Main Phase to destroy a card carrying an A-Counter. Its value is that reusable removal line, not its 1700 ATK or Level 4 body. The 237-deck sample confirms it is a played, portable card, but the combo evidence is empty, so the starter and conversion scores rest on card text. High deck inclusion and partner co-occurrence were not allowed to raise the score beyond what the text supports.

Axis scores

Axis Score Evidence
Accessibility 55 Text lets it act once it is in the GY, and 237 of the sampled decks run it, but no searcher or starter route is recorded (inference, deck-observed).
Combo & Conversion 40 Its counter placement and destruction add interaction, but no combo boards are recorded, so conversion is text-only (inferred).
Resource Economy 35 Banishing itself to destroy one card is a one-for-one exchange with no card advantage (verified from text).
Effect & Interaction 55 Repeatable once-per-turn destruction of A-Counter cards from the GY is real interaction, but it depends on the counter being placed first (verified from text).
Material Utility 40 A Level 4 Reptile body with 1700 ATK can serve as material, but no material routes appear in the evidence (inferred).
Resilience & Flexibility 55 The GY-based effects work from multiple zones and across turns, though each effect is once per turn (verified from text).
Deck-Building Efficiency 70 Run at 1 to 3 copies in one slot with no garnet or lock restriction, and it is cheap to include (observed, avg 1.52 copies per deck).

Calculation

Weight profile: 0.7 Removal / Negation + 0.3 Starter / Combo enabler. Intrinsic ≈ 55, Deck ≈ 57, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Repeatable GY-based removal: destroys one A-Counter card per turn via self-banish
  • Places A-Counters on a face-up monster from the GY, which feeds its own removal line
  • Cheap to run with no garnet or lock cost, and it appears in 237 sampled decks across 34 archetypes

Weaknesses

  • Removal requires the A-Counter setup first, so it is not an immediate answer on its own
  • One-for-one exchange with no card advantage
  • Each effect is once per turn

Counters / choke points

  • Negation of the GY trigger or the A-Counter placement
  • Handling the A-Counter target before the Main Phase destroy

Best use

Removal / Negation with a GY-based counter trigger. Decks: Alien, Ogdoadic/Abhyss, Ragnaraika, Reptilianne.

Evidence & gaps

  • Verified: Level 4 LIGHT Reptile Effect Monster, 1700/1500, Alien archetype; Effect 1: on GY send, place 2 A-Counters on a face-up monster; Effect 2: from the GY during your Main Phase, banish it to destroy a card with an A-Counter; Each effect is once per turn
  • Observed: Present in 237 of the sampled decks (avg 1.52 copies), with 34 distinct archetypes; Top partners co-occur at 55 to 95 percent, which is co-occurrence, not causation
  • Inferred: Removal is a practical role, requiring setup first; Generic utility is capped at 65 because the A-Counter text is archetype-flavoured; Material routes are not evidenced but the Level 4 Reptile body is plausible material
  • Data gaps: no combos supplied, so combo conversion is text-only inference no guides supplied no usage statistics (StatisticsCard), so archetype inclusion is inferred from the deck sample only no banlist token, so 3 copies assumed no rulings or material routes supplied











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